Table of Contents
What are Heroic Missions?
Heroic missions are missions unlocked upon obtaining 50 sigils. They need to be cleared once per faction, so aim to get at least one leader per faction as you progress through the game. The heroic missions are more difficult than their non-heroic counterparts, often employing a gimmick on the map or featuring an initial push that you need to defend.
Why do Heroic Missions?
Clearing a heroic mission rewards you with 3 tomes of experience for your troops as well as a sigil upon completing it once. You need to clear them 4 more times, each with different leaders from the remaining factions. Upon clearing them, you receive 300 coins for your efforts. It is quite rewarding and will be your main source of income in the end game.
Westfall - Foe Reaper 4000 Heroic Mission Guide
The Foe Reaper spins around, knocking units back. Ranged units are the best option against it. The normal Foe Reaper also cause knockback when then hit another unit.
Map Elements
Gold Mines: 2
Meeting Stones: 0
Treasure Chests: 0
Lanes: 2
Enemy Towers: 2
Ally Towers: 2
Enemy Minis
Footmen
Harvest Golem
Angry Chickens
Chain Lightning
Prowler
Murloc Tidehunters
Vultures
Recommended Minis
Darkspear Troll
The Darkspear Troll is one of the best anti-air units in the game. It boasts excellent range and damage, often one-shotting flying units. Additionally, it is surprisingly bulky, thanks to its regeneration talent.
Big Bad Voodoo BEST Regenerate 10% health every second. | |
Headhunting On kill, increase Attack and Movement speed by 10%. Stacks to 50%. | |
Serpent Sting Gain Poison. |
Harpies
Harpies are a 3-in-1 mini. They can be split up into two lanes for flexibility. They absolutely tear up their targets if they manage to reach them. If you see your opponent deploying their anti-air minis, it's time to deploy these ladies in another lane. They deal even more damage when you unlock their poison talent. They are a mainstay in all my decks and are especially great in Rend decks.
Infectious Swipes BEST Gain Poison. | |
Trinket Collectors Gain the Miner trait. Cost increased by 1. | |
Talon Dive Deal double damage on 1st attack. |
Gryphon Rider
The Gryphon Rider is one of the starting minis, bringing you one step closer to upgrading it to uncommon. Its 'Mighty Throw' talent is absolutely amazing, significantly extending its attack range. It's also a great cycling unit. Pair it with a sturdy frontline unit so it can endure longer and throw more hammers.
Air Drop Periodically drop a potion, Leveling Up the first ally to touch it. | |
Odyn’s Fury Gain Fury. | |
Mighty Throw BEST Gain +3 Range. |
Pyromancer
The Pyromancer is a top-tier ranged elemental damage dealer. Acquire the 'splash area increase' talent to decimate armies with her flames. Pair her with a capable tank to ensure her survival, such as Rend Blackhand or Drakkisath. Additionally, consider utilizing the Flame Elemental. While it excels in Drakkisath decks, it can be incorporated into any deck requiring elemental damage.
Conflagrate BEST Splash area is doubled. | |
Pyroblast Deal triple damage on the first attack. | |
Blaze of Glory Damage and Burn nearby enemies on death. |
Earth Elemental
Earth Elemental is one of the best 3-cost minis in the game. Though it only attacks towers and bosses, it excels at what it does. It can also redirect the opposing player's army by dropping it right behind them. It will walk towards the nearest enemy structure, allowing you to hit the enemy army from behind, essentially dealing free damage. It is an unbound unit, meaning you can backdoor towers, structures, or bosses. They are fairly hard to kill, requiring elemental damage to inflict significant harm to them.
Ready to Rumble Taunt on deploy. | |
Shrapnel Blast Destroying a tower deals damage to nearby enemies. | |
Obsidian Shard BEST On death, split into two smaller Earth Elementals. |
Deck Build
general-drakkisath-deck-y9bg0How to Clear
Your main objective here is to capture the right-side tower to gain access to the gold mines in the middle of the stage. Begin by capturing the tower, then redirect your attention to the left side so your kobolds can mine the area. Afterward, focus on taking down the left-side tower to prevent the enemy from sending units through the tunnel. From there, you can mount an attack against the Foe Reaper 4000. Just ensure that you deploy more ranged units than melee units since the latter won't be as effective against its knockback attacks.
Conclusion
Here you have it - a guide to the Westfall - Foe Reaper 4000 Heroic Mission. Stay tuned to Dotgg.gg for more in-depth guides for Warcraft Rumble.